Read the answer I gave you on the cgiapp mailing list. The issue that you don't seem to be understanding is this: all runmodes are functions. There is nothing magical about them. If you want to change runmodes, you have to change which function returns back to the C::A function that calls runmodes.

Here's another way to think about it - you need to change what value is returned back to the C::A function that calls runmodes. I actually have runmodes that act as traffic cops, figuring out which function actually will generate the output, depending on various conditions. Those output functions are not "runmodes".

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We are the carpenters and bricklayers of the Information Age.

Then there are Damian modules.... *sigh* ... that's not about being less-lazy -- that's about being on some really good drugs -- you know, there is no spoon. - flyingmoose


In reply to Re: Changing run mode in cgi::application by dragonchild
in thread Changing run mode in cgi::application by BUU

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