Here's one (untested) way...

my @images = qw/IMAGE1 IMAGE2 IMAGE3 IMAGE4 IMAGE5 IMAGE6 IMAGE7 IMAGE8 IMAGE9 IMAGE10 IMAGE11/; my @lol; while ( @images ) { push @lol, [ map { (@images) ? shift @images : undef } 1..3 ]; }

An artifact of this method is that if your initial array has a number of elements not evenly divisible by three you'll get one or two final elements that equate to undef in the last element in @lol.


Dave


In reply to Re: Making little array babies by davido
in thread Making little array babies by Anonymous Monk

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