Perhaps I'm exposing my ignorance, but I don't understand why you wish to implement such complicated VooDoo. You're going to be maintaining a hash containing references to all your objects anyways right? Therefor none of the objects can go out of scope till this hash does, as they're always going to have at least one ref count, right?

Am I just completely missing what your trying to do?

In reply to Re: Playing with the Reference Count of variables (to create a POOL of objects wihtout mess with DESTROY). by BUU
in thread Playing with the Reference Count of variables (to create a POOL of objects wihtout mess with DESTROY). by gmpassos

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