I tend to agree that loading seventy modules seems a little excessive; however, where do we define the cut-off point?Why does it seem excessive? Is 20,000 lines of code excessive? Now if you said 70 modules just to print "hello world" on the screen, yes, that would be excessive, but 70 modules to walk on water? 70 modules to save yourself years of work at the cost of 7 seconds startup time? Hardly excessive.
Somebody pointed out to Dominus http://simon-cozens.org/draft-articles/email.html, Simons thoughts on the design of Mail::Box. So Mail::Box is ripe for refactoring, so what? I wouldn't care if it loaded 150 other modules. It does many things and I didn't have to write it.
In reply to Re: How Many Modules Is Too Many?
by PodMaster
in thread How Many Modules Is Too Many?
by Belgarion
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |