Hello,
I am writing a small single player MUD like hack'n'slash game. (Yes, I had a question with this before :)
The enemies and other NPC (non-player characters) of course have to walk around. Before now, everyone was allowed to take one step after the player had done something. Now I want to make it less "frozen".
So I first had a look at
thread but my system (Windows 98 SE, ActivePerl 5.6.1) does not support that. So I had a look at
fork. Well, that works fine, except for one thing: inside the fork, the data (such as player locations, NPC locations, all those stuff) are not correct.
So I grabbed the fork documentation and I found out that variables and such are copied. How can I, from within the fork, access the data of the main process?
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
| |
For: |
|
Use: |
| & | | & |
| < | | < |
| > | | > |
| [ | | [ |
| ] | | ] |
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.