If I understand your question, by 'coordinates' you mean
'Cartesian coordinates', perhaps in two or three
dimensions. The problem is that you have N points
and you want to find the points that are close enough
together to have some sort of interaction.
From your description, you are making (N**2-N)/2
comparisons to find the points that are 'close enough' to
require further calculations.
If I have properly interpreted your problem, then I have
an algorithm suggestion.
It turns out that there is a very clever algorithm
that will reduce the number of comparisons required to a
very small number, perhaps something like 3*N.
The algorithm you need can be
found by searching for the words 'Voronoi'
and 'Delaunay Triangulation.' These algorithms
are most often described on two dimensional data,
but I have heard rumors of success with this
approach in up to six dimensions. Certainly three
dimensional implementations are possible.
I do not know of any perl implementations of these
algorithms. Perhaps someone else knows of one.
The field of study is called 'Computational Geometry.'
I would try to describe the algorithms here, but
geometry without pictures isn't much fun!
It should work perfectly the first time! - toma
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