If you've got an OS supporting Copy-On-Write forking, then the child is unlikely to be very large unless significant changes are made to large data structures etc. In your particular case it would seem simpler just to use a system since you're forking and waiting for the child to return anyway.
HTH

_________
broquaint


In reply to Re: Creating Child without overhead of Parent by broquaint
in thread Creating Child without overhead of Parent by cxbast

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