Update: Time::HiRes does use the high performance counters internally, in the lastest CPAN version anyway. I'm not sure why the version I have produces such low resolution output?

The tick counter that Time::HiRes uses on Win32 isn't that hi res as you've seen. 64/second under NT4/5 and lower on earlier systems.

There are however much higher resolution timers available.

On my system these have a resolution of 1/3,579,545 times a seconds which is much faster than you can query them, even in C. On a single processor machine this should be sufficient to ensure uniqueness. On a multi-processor machine there is a small chance that two threads or processes could get exactly the same number, but combining that with the process/thread ID should suffice.

Update: If you have Time::HiRes v1.59, this code should be redundant!

Some code to show how to get at and convert the high resolution timer:

#! perl -slw use strict; use Win32::API::Prototype; ApiLink( 'kernel32', q[ BOOL QueryPerformanceCounter( LARGE_INTEGER *lpPerformanceCount ) ]) or die $^E; ApiLink( 'kernel32', q[ BOOL QueryPerformanceFrequency( LARGE_INTEGER *lpPerformanceCount +) ]) or die $^E; sub int64_to_NV { my( $lo, $hi ) = unpack 'VV', $_[ 0 ]; return $hi * 2**32 + $lo; } my $frequency = ' ' x 10; QueryPerformanceFrequency( $frequency ) or die $^E; print 'Counter changes ', int64_to_NV( $frequency ), ' times/second'; for ( 1 .. 10 ) { QueryPerformanceCounter( $frequency )or die $^E; print int64_to_NV( $frequency ); } __END__ P:\test>375475 Counter changes 3579545 times/second 699092440218 699092440527 699092440794 699092441059 699092441312 699092441566 699092441820 699092442073 699092442322 699092442576

Examine what is said, not who speaks.
"Efficiency is intelligent laziness." -David Dunham
"Think for yourself!" - Abigail
"Memory, processor, disk in that order on the hardware side. Algorithm, algoritm, algorithm on the code side." - tachyon

In reply to Re: Unique filenames with Time::HiRes by BrowserUk
in thread Unique filenames with Time::HiRes by AcidHawk

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