If your goal is to write a text adventure, you should not be rolling your own tools. It's a big task, and it's been done before. Go to
The Interactive Fiction Archive and download a development system (TADS is a good one).
If your goal is to enhance your Perl programming skills, I recommend you set modest goals, particularly for your command parser. What are you finding difficult about recognizing when a command is entered? It seems like you should have a main loop that looks like this:
while (<STDIN>) {
# Command is in $_
chomp;
handle_command($_);
}
Where your handle_command sub is going to
split the command and recognize whether it's a direction or verb noun or whatever.
We're not really tightening our belts, it just feels that way because we're getting fatter.
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