I think you're bringing up a very interesting distinction, which is too often blurred in our field(s). This reminds me of an interesting story -

A friend of mine from college (call him George) went to the ACM programming contest. He brought his girlfriend along as a member of his team. The third member was assigned one problem to solve during the three hours. George solved the other five problems by writing the algorithms down on paper and handing them to his girlfriend (who knew enough to compile, debug, and test - she was a freshman CS major). George didn't actually touch a computer during the entire contest.

A similar distinction can be made in game of Magic: the Gathering. A friend of mine is a world-class deck designer, but has never made much money at the tournaments. Another friend can win with any deck handed to him, but cannot design a world-class deck to save his life. A good team will have members of both types.

Maybe this is similar to the difference between theoretical scientists, applied scientists, engineers, and businessmen.

A good example of this could be powered flight.

In our field, you have a similar hierarchy.

------
We are the carpenters and bricklayers of the Information Age.

Then there are Damian modules.... *sigh* ... that's not about being less-lazy -- that's about being on some really good drugs -- you know, there is no spoon. - flyingmoose

I shouldn't have to say this, but any code, unless otherwise stated, is untested


In reply to Re: Problem Domains and Multiple Disciplines by dragonchild
in thread Problem Domains and Multiple Disciplines by Velaki

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