I was wondering if there is any way built-in to Class::Struct generated objects that would allow incrementing (and decrementing) in an overloaded sort of way, as opposed to building my own operator overloads. What i mean is, i'd like to be able to do something like:
use strict;
use warnings;
use Class::Struct;
struct MyStruct => {
'Counter' => '$',
...
}
my $x = MyStruct('Counter', 0);
$x->Counter++;
# of course i could always do the following:
$x->Counter( $x->Counter + 1 );
Is what i want to do directly possible (built-in)? I suppose i'd also like to be able to:
...
$x->Counter += 7;
will i need to build my own overloads?
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