Hi all, I have a question about Tk::Animation. See in the script I'm writing, which plays rendered frames from Maya, sometimes the same frames have to be played several times every time. So here's the problem: when you build the list of frames to be played (with add_frame), I believe you have to point to the image file. But then we have the absurd situation in which if you play the SAME teeny-weeny jpg image 30 times, it's going to end up taking several megs of memory!!!
So my question is: Is there a way for Perl to know it already has the specified image in memory, and to just use it (without loading it again and taking as much memory)?