I have one bone to pick:
For example... say I want to have a dynamically sized array of stuff, in Perl thats what an @array is. In C++, or Java for that matter, I would spend a day just coding the array structure that I want, and then I still would only be able to put one type of thing in it, so I would have to define an object that could contain whatever types of data I wanted to put in the array in the first place, which just gets ugly... fast.
I'm sorry. but if you are in C++, use the STL. It's going to be faster than anything you can do by hand, it's going to be more secure, better tested, etc... than anything you are going to do. It's going to be easy to understand if you are willing to read a bit of documentation. And, most importantly, it's not part of the standard.
UPDATE: oy, no perlmonking while under chemical influences... sorry
extremely but i typed it in wrong. It
is part of the new C++ standard. (if i remember correctly, if i am wrong, correct me.)
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