Never mind... I found the answer by playing with it. It seems you have to loop thru it a few times for the memory to settle down to a constant value, and since I was using 2 hashes, Perl let it double. However, the following does reclaim memory like I would expect.
#!/usr/bin/perl use warnings; use strict; my %bubs; while(1){ for(1.. 500){ $bubs{$_} = ZtkBubject->new( -name => $_, ); $bubs{$_}=(); delete $bubs{$_}; } %bubs = (); undef %bubs; print "\nCheck memory now and hit enter\n"; <>; } #===================================================================== +======== # ZtkBubject Class #===================================================================== +======== package ZtkBubject; use strict 'vars'; use Carp; sub new { my ($class, %arg) = @_; my $self = { 'name' => $arg{-name}, }; bless $self; # print "just blessed $self\n"; $self->{stuff} = [1..1000]; #add some memory usage return $self; } ############################################# sub DESTROY{ my ($self) = @_; print "destroying->", $self->{name},' ',$self,"\n"; } ########################################### 1;

I'm not really a human, but I play one on earth. flash japh

In reply to Re: Is there a penalty for namespace use? by zentara
in thread Is there a penalty for namespace use? by zentara

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