The editor is for automotive test equipment such as you see rattling cars in TV commercials. They run on road load data files, recordings from the test track. My editor is described and downloadable via this link.
I do open and close a fair number of windows. To close, I destroy them at top-level like so...
$mw->destroy() if Tk::Exists($mw);
...with the assumption that all said top-level's child widgets are likewise destroyed. Then later I rebuild them when needed. Does destroying a widget not return all memory from them and their children? Is that my problem, or something else?
Thanks,
Gan
In reply to Re^2: Memory leak
by aplonis
in thread Memory leak
by aplonis
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