I'm currently writing a simulator for a robotic project that I'm working on. The project involves lots of little bots moving around in a controlled field. The idea is that since the AI for the robots is pretty complex, it would be a lot faster to test things in a simulator that ran the picbasic code and displayed the robots' positions on the screen in graphical form. (Think of a white screen with a little green cirlces moving around on it... thats about all i need to display).

I'd like to use SDL, for this, but as I said SDL_Perl for Win32?, Perl_SDL on Win32 seems pretty much a lost cause. Does anyone have any other suggestions? The graphic capabilities that I need are so minimal that I think even a windowing system might be sufficient.


In reply to Does there exist a simple graphics library that works on Win32? by jryan

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