I wanted to allow multipul connections to a general server and have it reieve data from all clients and then send all the clients all data that has been recieved out.

What you are asking for is what is referred to as "chat server-client". You can find numerous examples of this code, but here is a client-server set which is about as simple as it gets. To get more functionality, you can setup a server which forks or creates a new thread for each client. This is needed when one client is doing something intensive like moving files. This one is suitable for short chat messages. You might also want to look at Net::EasyTCP, it sets up passwords for ports, and will encrpyt too. See ztk-enchat encrypted server client

####the server############# #!/usr/bin/perl use IO::Socket; use IO::Select; my @sockets; my $machine_addr = '192.168.0.1'; $main_sock = new IO::Socket::INET(LocalAddr=>$machine_addr, LocalPort=>1200, Proto=>'tcp', Listen=>3, Reuse=>1, ); die "Could not connect: $!" unless $main_sock; print "Starting Server\n"; $readable_handles = new IO::Select(); $readable_handles->add($main_sock); while (1) { ($new_readable) = IO::Select->select($readable_handles, undef, undef +, 0); foreach $sock (@$new_readable) { if ($sock == $main_sock) { $new_sock = $sock->accept(); $readable_handles->add($new_sock); } else { $buf = <$sock>; if ($buf) { print "$buf\n"; my @sockets = $readable_handles->can_write(); #print $sock "You sent $buf\n"; foreach my $sck(@sockets){print $sck "$buf\n";} } else { $readable_handles->remove($sock); close($sock); } } } } print "Terminating Server\n"; close $main_sock; getc(); ################################################## ################################################# ##### client #################################### #!/usr/bin/perl -w use strict; use IO::Socket; my ( $host, $port, $kidpid, $handle, $line ); ( $host, $port ) = ('192.168.0.1',1200); my $name = shift || ''; if($name eq ''){print "What's your name?\n"} chomp ($name = <>); # create a tcp connection to the specified host and port $handle = IO::Socket::INET->new( Proto => "tcp", PeerAddr => $host, PeerPort => $port ) or die "can't connect to port $port on $host: $!"; $handle->autoflush(1); # so output gets there right away print STDERR "[Connected to $host:$port]\n"; # split the program into two processes, identical twins die "can't fork: $!" unless defined( $kidpid = fork() ); # the if{} block runs only in the parent process if ($kidpid) { # copy the socket to standard output while ( defined( $line = <$handle> ) ) { print STDOUT $line; } kill( "TERM", $kidpid ); # send SIGTERM to child } # the else{} block runs only in the child process else { # copy standard input to the socket while ( defined( $line = <STDIN> ) ) { print $handle "$name->$line"; } } __END__

I'm not really a human, but I play one on earth. flash japh

In reply to Re: Question about IO::Socket by zentara
in thread Question about IO::Socket by Treehunter

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