This looks like the perfect place for a mini-language. I would look at building a very simple language that your users can program in. It's not very difficult at all and you don't necessarily need to go to the extent of using Parse::RecDescent if you don't want to.

Another side benefit of this is that you can add items in your language to deal specifically with the items in your game. This makes it easier for users to get in, do what they want, and get out.

As for Safe and its friends ... I wouldn't trust them, but I'm paranoid.

Being right, does not endow the right to be rude; politeness costs nothing.
Being unknowing, is not the same as being stupid.
Expressing a contrary opinion, whether to the individual or the group, is more often a sign of deeper thought than of cantankerous belligerence.
Do not mistake your goals as the only goals; your opinion as the only opinion; your confidence as correctness. Saying you know better is not the same as explaining you know better.


In reply to Re: is Safe safe? by dragonchild
in thread is Safe safe? by Taulmarill

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