The fundamental question, I think, is how do you deal with syntax errors? If you have your own scripting language with a very simplistic syntax, then you can deal with syntax errors very easily. Perl is much more complicated. Too complicated, I think, for a game where the scripts need to be writable in a quick period of time.
Put it another way - I use Perl every day as my primary programming language for both fun and profit. I would prefer to see a domain-specific language if I was to play your game. If I had to program scripts for your game in Perl, I wouldn't play it.
Being right, does not endow the right to be rude; politeness costs nothing.
Being unknowing, is not the same as being stupid.
Expressing a contrary opinion, whether to the individual or the group, is more often a sign of deeper thought than of cantankerous belligerence.
Do not mistake your goals as the only goals; your opinion as the only opinion; your confidence as correctness. Saying you know better is not the same as explaining you know better.
In reply to Re^3: is Safe safe?
by dragonchild
in thread is Safe safe?
by Taulmarill
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