I recently posted a question about accessing a .dll file to retreive some resource information. One of the suggestions for that was to look at Win32::Resources. I have taken a look at that module, but I am confused on how to access the data I need. Here is the sample code I have tried to use.
use strict; use Win32::Resources; my $filename = "C:/path/to/file.dll"; my $data = Win32::Resources::LoadResource( filename => $filename, type => 'STRING', name => '1', language => '0' ); print "$data\n";

The .dll file I am trying to access has 43 resource entries that are structured like the following:
STRINGTABLE LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US { 1, "foo" 2, "faz" 3, "far" 4, "bar" 5, "baz" 6, "boo" 7, "abc" 8, "def" 9, "ghi" 10, "jkl" 11, "mno" 12, "pqr" 13, "stu" 14, "vwx" 15, "yz1" }

When I change the name field in my code between 1-43 $data has data written to it. When I go above 43 it is uninitialized. So it seems that the data I am looking for is getting written into $data. However when I print $data it seems to be just garbled data. Not the text information I was looking for. I am sure I am missing something easy, but from the module documentation i was not able to determine what it is. Any suggestions?

Thanks!

-Prime

In reply to Using Win32::Resource by PrimeLord

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