Here is an archive containing the code necessary to walk through an "area" in a DCK game. The map included is the first floor of my fraternity house, including our chapter room, dining room, kitchen, library, and closets and bathrooms. The program requires OpenGL.

From here, I will be striving to reach the following milestones:

I will not be updating this node (at least, not frequently); I will instead be working off the DCK Wiki. This node is here to remind interested parties that I am working on the project, and I've actually gotten somewhere with it.

I welcome any code critique, questions, comments, and ideas or suggestions. The little documentation there is, I'm afraid, is out of date now. I'll work to fix that soon.

A small bit of interesting news is that this project is going to be used for my Computer Graphics term project.

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Jeff japhy Pinyan, P.L., P.M., P.O.D, X.S.: Perl, regex, and perl hacker
How can we ever be the sold short or the cheated, we who for every service have long ago been overpaid? ~~ Meister Eckhart

In reply to Dungeon Construction Kit - Sample World by japhy

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