The main work of the pack1D routine is in the for loop near the bottom. It takes an array of numbers and puts them into a string using a fixed size.
-------------
|int|int|int|
-------------
You can then unpack it with because you know the size of each element in the string.
#pack
work = sv_2mortal(newSVpv("", 0));
for (i=0; i<=n; i++) {
work2 = av_fetch( array, i, 0 ); /* Fetch */
if (work2==NULL)
nval = 0.0; /* Undefined *
else {
if (SvROK(*work2))
goto errexit; /* Croak if reference [i.e. not 1D] */
nval = SvNV(*work2);
}
iscalar = (int) nval;
sv_catpvn( work, (char *) &iscalar, sizeof(int));
}
#unpack
for (i=0; i<m; i++) {
av_store( array, i, newSViv( (IV)ivar[i] ) );
}
-- gam3
A picture is worth a thousand words, but takes 200K.
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