I have a problem. I'm trying to make the damage a monster inflicts on you random within a certain range (bigger range for more powerful monsters.) But, the values are never random; they are always zero. Here's what a portion of the code looks like:
do{
$goblin=$goblin-$damage;
if($goblin<0){
$goblin=0;
}if($wizard<0){
$wizard=0;
}
if($room==6){
my $dmg=int (rand 5)+1;
}elsif($room==3){
my $dmg=int (rand 4)+1;
}elsif($room==2){
my $dmg=int (rand 3)+1;
}elsif($room==1){
my $dmg=int (rand 2)+1;
}
$wizard-=$dmg;
print "wizard health: $wizard\t";
print "$monster health: $goblin\n";
}until($goblin<=0 || $wizard<=0);
if($wizard>0){
print "good job you got $newgold gold!\n";
$gold+=$newgold;
&freedale;
}elsif($wizard<=0){
¨
}
}else{
print "Please enter 1, 2, or q...\n";
&battle;
}
}
If anyone could give me some advice as to why this isn't working, I would be very grateful.
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