But here is probably a better way, without using sleep. The reason is that a repeat loop, lets the Tk event loop proceed, and respond to the gui, while sleep will block everything until it is done.#!/usr/bin/perl use warnings; use strict; use Tk; $|=1; my $mw = tkinit; # a frame in my Tk main window my $frame = $mw->Frame; # a text widget with attached scrollbars in my frame my $OutputText = $frame->Scrolled('Text', -height => '10', -width => '50', -scrollbars => 'osoe' ); # pack frame and text widget $frame->pack(qw/-side left -fill y/); $OutputText->pack(qw/-side bottom -fill both -expand 1/); # here I try to tie STDOUT to the text widget my $widget = $OutputText->Subwidget("text"); tie *STDOUT, ref $widget, $widget; $mw->Button(-text=>'start', -command => [\&start])->pack;; MainLoop; sub start{ for ( 1..10 ) { sleep 1; print "foo\n"; $OutputText->update; } } __END__
#!/usr/bin/perl use warnings; use strict; use Tk; my $mw = MainWindow->new(); my $tx = $mw->Text()->pack(); tie *STDOUT, 'Tk::Text', $tx; $mw->repeat(1000, \&tick); MainLoop; my $count; sub tick { ++$count; print "$count\n"; }
However, you don't say what you are ultimately trying to do, and tie'ing STDOUT in Tk is not done very often, because there are usually better ways to accomplish it, like printing directly to the text box. What kind of program are you trying to make?
In reply to Re: Tk::Text and buffering, I think
by zentara
in thread Tk::Text and buffering, I think
by rvosa
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