I have a similar script that keeps a fixed number of children
running at all times. Basically, you just set a variable for the
number of kids out, then have the main script decrement that by one
when a child exits (however you do it - I use signals, but
see the caveats above). In your case, you need to have some
code like this:
## Not real code! Very poor pseudo-code actually. :)
$kids = 4;
$kidsOUT=0;
$SIG{CHLD} = \&ReapKids;
for (1..$kids) {
FORK or die
if (child) {
Do child things
exit
}
else {
$kidsOUT++;
}
}
sub ReapKids {
## This detects when the kids are finished, somehow
## If signalling, verify the PID as well
if (KidHasDied) {
$KidsOUT--;
}
}
{ ## Second loop, runs when all kids from first are finished
if ($KidsOUT) { ## Still waiting!
sleep 10;
redo;
}
}
## Same as above...spawn however many kids you need...
This is vey, very, rough code but should illustrate one
way to do it.
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