I am currently using:
bintoscalar to encode images I use in my Tk applications so they can be stored in-line in the code. Like this:
#
# right_bmp
#
# Label BMP Stored as a Scalar
#
# FILENAME: C:/My Documents/Clients/Dem/pl/MMG/Right.bmp
# THIS FUNCTION RETURNS A BASE64 ENCODED
# REPRESENTATION OF THE ABOVE FILE.
# SUITABLE FOR USE BY THE -data PROPERTY.
# OF A Perl/Tk PHOTO.
#
# Arguments:
#
# Returns: $binary_data
#
sub right_bmp
{
my $binary_data = <<EOD;
Qk1W5ggAAAAAADYAAAAoAAAAsAEAAMIBAAABABgAAAAAACDmCAAAAAAAAAAAAAAAAAAAAA
+AAAAAA
.
.
.
#Long sequence of encoded data deleted for brevity
.
.
.
CQAACwAADgIAFQwACwQABQMAAAIBAgwTAAAOAAAR
EOD
return($binary_data);
} # END right_bmp...
#
# Later on in the Code...
#
my $Right_Picture = $root->Photo
(
-data => MMG_Pictures::right_bmp(),
-format => 'bmp',
);
.
.
.
#
# Give Feedback to User
#
if($Answer == $My_Answer)
{
$text_Messages->Insert("YOU ARE CORRECT!\n$Problem $Answer\n");
$label_Picture->configure
(
-image => $Right_Picture,
);
}
else
{
$text_Messages->Insert("WRONG!\n$Problem $Answer\nYou said:$My_A
+nswer\n");
$label_Picture->configure
(
-image => $Wrong_Picture,
);
}
The above works great, but I would like to do the same with
Audio::Wav objects so I don't have to have the .wav files all over the place, but they don't seem to have a data property. I have to admit I'm not an OO kind of person...
Any Ideas?
readmore tags added by holli
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