It depends a lot upon what aspects of your gui you are hoping to test. For example, at any given point in the application, you might want to know:

Depending upon your requirements, it may be sufficient for test purposes to have a global hash that each widget updates as it contents changes. Most controls have a 'Show' message/method that can be hooked for this purpose, and methods for obtaining references to their own & parent window ids (to allow proper structuring of the data), and their own 'contents'.

Testing becomes a process of taking copies of that global hash (perhaps in storable format) for comparison.


Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
Lingua non convalesco, consenesco et abolesco. -- Rule 1 has a caveat! -- Who broke the cabal?
"Science is about questioning the status quo. Questioning authority".
The "good enough" maybe good enough for the now, and perfection maybe unobtainable, but that should not preclude us from striving for perfection, when time, circumstance or desire allow.

In reply to Re: testing GUIs by BrowserUk
in thread testing GUIs by spurperl

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