Win32::GUI::RichEdit wraps a window handle, and I don't know how thread safe that is. It's probably not something you should do, even if you could.
One way of handling this is to have your other threads send Windows messages to the main thread. Message handlers you'd add to the main thread would perform the real work.
In reply to Re: Sharing Win32::GUI::RichEdit...
by ikegami
in thread Sharing Win32::GUI::RichEdit...
by Ace128
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