Imager can do this quite easily, it has the "data" option instead of "file".
#!/usr/bin/perl
use warnings;
use strict;
use Imager;
my $file = shift || die "Need File $!\n";
my $pngdata;
open (FH,"< $file");
read( FH, $pngdata, -s FH );
close FH;
# Convert image
my $img = Imager->new;
$img->read(data=>$pngdata, type=>'png')
or die "Cannot read: ", $img->errstr;
#See perldoc Imager::Transformations
my $rot20 = $img->rotate(degrees=>20);
$rot20->write(file=>"$file-rot20.png", type=>'png')
or die "Cannot write: ",$rot20->errstr;
# of course you can write to "data" instead of file here.
# just use "data=>$output_png"
I'm not really a human, but I play one on earth.
flash japh
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