You can "catch" signals, and when a signal is received, you may send an event to whatever session you want.
You can find more details reading POE::Kernel
Update: The point is that instead of having components handling signals themselves, the kernel does that, and you by deciding where to send events (if any).
In reply to Re: Signal handlers for POE::Component::*
by Ultra
in thread Signal handlers for POE::Component::*
by pope
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