I have a method that gives a short unique ID-string. Easier to read (a number might be confused with other data). You probably get a little more speed of using arrays and ints.
I believe this is the "classic" InsideOut approach, right?
Update: I read back in the thread and on your scratchpad. I see what you're doing now :)
I agree that that is probably slightly less bug prone, though you wouldn't really notice except for the few methods that actually dig into the underlying data directly (as an aside: me sticking to my own API rather than breaking encapsulation has been a godsend while refactoring).
The main reason I am thinking about the array-index-as-object approach is that this might be the approach people I work with will adopt also as a serialization format to transmit trees (between python, Java, C++, through CORBA, to databases, to XML.... Aaaarg...), so it seems natural to extend that to the underlying data structure. I wonder how sparse and random the arrays become after a few cycles of reclaiming by the InsideOutFactory?
I only store sup and an array with subs in obj and use methods to find brothers. Fewer possible bugs to keep obj updated when deleting/adding/serializing/etc.
I notice that I'm doing a lot of calls for sisters/children/parents, and not that many tree modifications - so calculating the relationships for each call seems inefficient.
I have Links between objects in different parts of the tree (you don't need that, I'd guess). Would have been better to make objects out of Links but I have a small subapi to e.g. add link, del link and find links to/from obj.
I'm a bit unclear what you mean by links. Currently, I have a
$self->{'GENERIC'} = {} field in each node object (with getters and setters), so I can attach additional generic key/value pairs to the objects.
Anyway, interesting stuff to ruminate on. Do you have your code on CPAN or something?
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