I always use hashes to store names for the anonymous widgets, making them "non-anonymous" :-) It seems messier
at first, but it makes it very easy to access any widget. As a bonus, you have it setup as a hash to make placing it into a package or module easier.
my %hash; # to store all the widgets in
sub aaa {
$count = 1;
while($count <= $entry_amount->get) {
$label_g = $count_g;
$button_b = $count_b;
$hash{$count}{'frame'} = $mw->Frame()
->pack(-side=>top);
$hash{$count}{'label'} =
$hash{$count}{'frame'}->Label(-text=>"Variable")
->pack(-side=>left, -padx=>5, -pady=>5);
$hash{$count}{'entry'} =
$hash{$count}{'frame'}->Entry(-width=>30)
->pack(-side=>left, -padx=>5, -pady=>5);
$mw->update;
$count++;
}
}
I'm not really a human, but I play one on earth.
flash japh
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