Not playing nice isn't necessarily a bad thing. However, it is still a reason why
I choose to use hash-based objects in most of my programming. The ability to debug w/DD is a very nice thing indeed.
Class::Std is, first off, not thread-safe. Second, if I inherit from Class::Std to create my own OO model based on it and I don't call SUPER in the DESTROY, there's a memory leak. (It's pathologically idiotic, but it's there.)
My benchmark numbers are simple ones from playing with it and what I've seen reported. I will gladly stand corrected given the responses I received.
As for subclassing, Damian has tried to work around the problems when two attributes are declared with the same name in the same hierarchy. But, that's still a problem. While you and I both know that it's a problem inherent to inheritance and composition in general, people cite inside-out objects as a way of avoiding hashkey clashes (which it is), then conclude that it's a way of avoiding attribute clashes (which it isn't). I was merely making that point explicit.
My criteria for good software:
- Does it work?
- Can someone else come in, make a change, and be reasonably certain no bugs were introduced?
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