Check out
Sockets-File-Upload with Net::EasyTCP. It carries on a dialog between client and server, and saves a file. It could easily be extended/modified to do what you want. The only drawback to using Net::EasyTCP is that it uses IO::Select to handle multiple connections. (as opposed to forking or threading). This means that one long connection to a client will block connections from other clients, so it will be good if the exchanges are relatively short.
Also check out ztk-enchat encrypted server client for a Tk gui version doing chat, in case you want a gui.
These are just my old code, others may have better code examples suited to your purpose. Net::EasyTCP is nice to use, because it lets you have password-protected ports, automatic encryption, and it will stingify hashes for you, so you can actually pass hashes of data through the socket.
I'm not really a human, but I play one on earth.
flash japh
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