Factories are usually used by objects to create child objects. The purpose of the factory is to avoid having to hardcode a class name. For example,
package Tree;
sub add_item {
my ($self, $item) = @_;
my $parent_node = ...;
$parent_node->add(new Node($item));
}
would be transfored into the following when using a factory:
package Tree;
sub add_item {
my ($self, $item) = @_;
my $node_factory = $self->{node_factory};
my $parent_node = ...;
$parent_node->add($node_factory->create($item));
}
sub set_node_factory {
my ($self, $node_factory) = @_;
$self->{node_factory} = $node_factory;
}
package NodeFactory;
# Overridable
sub create {
shift(@_);
return Node->new(@_);
}
But that's pretty useless in Perl, since it lacks the typing of Java. In Perl, you could easily accept a class name (e.g. 'Node') or a code ref (e.g. sub { Node->new(@_) }) instead of a factory.
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