Here is another.
#!/usr/bin/perl use warnings; #use diagnostics; use strict; use Tk; my $mw = MainWindow->new(-background => 'white', -relief => 'flat'); my $stipple_bits = []; # important foreach my $b (1 .. 8) { push @$stipple_bits, pack('b8', '1' x $b . '.' x (8 - $b)); $mw->DefineBitmap("stipple$b" => 8, 1, $stipple_bits->[$b-1]); }; my $c = $mw->Canvas(qw/-width 200 -background white -relief flat/)->gr +id; $c->createLine(qw/20 20 180 20/); my $y = 40; for my $b (1 .. 8) { $c->createText(10, $y, -text => $b); $c->createLine(20, $y, 180, $y, -stipple => "stipple$b"); $y += 20; } my $bits = pack("b8" x 5, "........", "...11...", "..1111..", ".111111.", "........"); $mw->DefineBitmap('increment' => 8, 5, $bits); MainLoop;

I'm not really a human, but I play one on earth. flash japh

In reply to Re: Tk::Canvas and using stipples by zentara
in thread Tk::Canvas and using stipples by BrowserUk

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