Dear Monks,
Have anybody implemented a code to choose an object in a 3d enviroment? Like the one at the bottom of this page:
http://gpwiki.org/index.php/OpenGL:Tutorials:Picking
I use opengl.pm but the documentation is so poor that I can get on with the conversion of the C code doing this task into perl extremely slowly. If someone else have delat with the problem and would be able to send it to me, it would be great help!

Thanks a lot!

Regards,
Geza Szabo

In reply to Perl and OpenGL object selection by szgezu

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