I want to run arbitrary system commands and process each line of output as it's generated. I have some sample code that shows how I'm trying to accomplish this using IO::Pipe. It works fine for non-interactive commands, however input prompts are not displayed until after input has been recieved. The result is that the user cannot see the prompt and does not know what they are being prompted for, or even that they are being prompted. It's as if the command writes its prompt to the pipe and then blocks for input before the prompt can be read and subsequently written to stdout.

From what I understand, calling IO::Pipe::reader with an argument causes a child process to be forked and the command to be exec'd within that child process. So even if the child process is blocking for input, that shouldn't block the parent process - unless this is a limitation of fork emulation on Win32.

So my questions are:

  1. What is causing this problem?
  2. How can I overcome this problem using my current method?
  3. Is there a better approach to my objectives?
use IO::Pipe; use warnings; use strict; my $cmd = shift || "pause"; my $pipe = new IO::Pipe; $pipe->reader($cmd); print while (<$pipe>); __END__

In reply to Interactive IO with IO::Pipe on Win32 by Anonymous Monk

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.