The only "interesting" module this version of the code depends on is use Class::MethodMaker. What is the error that you are getting?

I wrote this code to see how a move with four sprite tracks in addition to a conventional movie track was being put together. Expressions involved in mouse hit testing get very nested! Note that this code is now looking inside the sprite media data (not just the track headers) to pull apart event handlers and such.


DWIM is Perl's answer to Gödel

In reply to Re^4: Updated QuickTime format movie file dumper by GrandFather
in thread Updated QuickTime format movie file dumper by GrandFather

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