I knocked up a module, probably my first ever, to do rounding. I used POSIX::ceil() and POSIX::floor() to a recipe I saw in a C text book. Written before I knew about strict and warnings, I'm afraid; I'll have to revisit it one day.

package Rounders; use Exporter; @ISA = ('Exporter'); @EXPORT = qw(rndZero rndPlaces); use Carp; use POSIX qw(ceil floor pow); sub rndZero { my($val) = shift; my $rounded = $val < 0 ? POSIX::ceil($val - 0.5) : POSIX::floor($val + 0.5); return $rounded; } sub rndPlaces { my($val, $places) = @_; my $rounded = rndZero($val * POSIX::pow(10.0, $places)) / POSIX::pow(10.0, $places); return $rounded; } 1;

Calling like this

$toNearest100 = rndPlaces(1234.56, -2);

would result in $toNearest100 getting a value of 1200.

Cheers,

JohnGG


In reply to Re: Rounding off numbers by johngg
in thread Rounding off numbers by tamaguchi

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.