Very good points. The SIGCHLD was left over from my first child spawning implementation. The failure to detach my threads and close my socket are my own coded last thing on a Friday errors. All now fixed.

Thanks a lot,
R.

Pereant, qui ante nos nostra dixerunt!

In reply to Re^2: multithreaded tcp listener with IO::Socket by Random_Walk
in thread multithreaded tcp listener with IO::Socket by Random_Walk

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