You could try something like this old code I had lying around (translation: this is old and I don't know if it still works with recent versions of LWP). Set $ENV{LWP_LOCAL_ADDR} before you create each instance and it'll use that for the local socket address.

package MyHTTP; use base qw(LWP::Protocol::http); sub _new_socket { my($self, $host, $port, $timeout) = @_; local($^W) = 0; # IO::Socket::INET can be noisy my @args = (PeerAddr => $host, PeerPort => $port, Proto => 'tcp', Timeout => $timeout, ); push @args, LocalAddr => $ENV{LWP_LOCAL_ADDR} if exists $ENV{LWP_LOCAL_ADDR}; my $sock = IO::Socket::INET->new( @args ); unless ($sock) { # IO::Socket::INET leaves additional error messages in $@ $@ =~ s/^.*?: //; die "Can't connect to $host:$port ($@)"; } $sock; } LWP::Protocol::implementor( 'http', 'MyHTTP' ); 1;

You also could alter it from using %ENV to maybe look at a global instead. I'm not aware of a better way of passing options down through from the LWP::UserAgent level (not to mention from Mechanize) to this level though; would be nice if you got a reference to that instance as an arg to _new_socket.


In reply to Re: Using Virtual interface through WWW::Mechanize by Fletch
in thread Using Virtual interface through WWW::Mechanize by chiragforever

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