Just as you would normally using W::API::Struct. Create the struct per your example and the pass the variable as the parameter when your call the API. The only thing that is checked is the your are passing in a pointer. Once the call returns, you should be able to access the elements of the struct in the usual way.
In reply to Re^3: Win32::API::Struct: Pointers of Pointers
by BrowserUk
in thread Win32::API::Struct: Pointers of Pointers
by esskar
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