The trouble with dispatch tables in Perl is that the conditions need to be exact keys. In other words, if you want any value in the range 1-999 to do the same thing, you need to create keys for each of those integers.

If you need integers in a range, you've still got a discrete set of values and mapping that to the dispatch table isn't hard.

use strict; use warnings; sub action_1_to_999 { print "1 to 999\n"; } my %dispatch = ( 0 => sub { print "Zero\n" }, map { $_ => \&action_1_to_999 } ( 1 .. 999 ), 1000 => sub { print "1e3\n" }, ); $dispatch{0}->(); $dispatch{23}->();

The challenge is for non-integer conditions or non-bounded ones. What if N > 1000? What if N = 3.14159265358979323? What if N = 'PI'? In that case, you still need to have the advance logic, if/else or otherwise, to convert inputs to a smaller number of well-defined cases.

My advice in that case is keep the case logic in one place and the actions all somewhere else via subroutines. Dispatch tables probably don't help unless you're already starting with a discrete, bounded set of inputs (or need to dynamically add cases as your program runs).

-xdg

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In reply to Re^2: Avoiding if/else knots by xdg
in thread Avoiding if/else knots by loris

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