The client needs to make use of the PeerAddr field in your IO::Socket::INET constructor, or via the object's connect call. Any valid IP/hostname for the server should work fine. Note that IO::Socket reports its errors in $@, not $!, so printing out the value of this variable may be helpful in identifying the problem. There's no reason this shouldn't work, unless the problem is external (firewall or network), or if you're using an invalid hostname/IP.

In reply to Re: Re: Re: Re: Re: IO::Socket by Fastolfe
in thread IO::Socket by dsb

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