Based on what you all are saying I can draw the following conclusions.
1. There isn't any somewhat complicated game ever written for Perl. Only simple childish games.
2. Perl is less suitable for doing complicated smooth games. But I don't mind the lack of speed of Perl games, I am only interested in possible complexity.
3. There is 'probably' not any program ever written for Perl that has a huge complexity.
4. Perl programs 'can' have huge complexity but the programs have not yet been written.
5. 'Some' Perl monk people like to do complicated probably because they link their self value to 'doing complicated'.
So 'doing complicated' about things is their way to 'being someone', being cool. They probably have a low opinion about themselves, lack of self value and try to overcome that by doing complicated about things so they feel they are 'somebody'.
Please don't do that, just give someone an answer, in this case just a link to a complicated Perl game, nothing more.
No explanation needed. And when you think that there are no complicated Perl games ever written just say the following:
There are no complicated Perl games written ever, so I can't give you any link, but they can be made. Glad to be of service.
Bey.
As simple as that!
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