Absolutely!
I think that the following is perfectly fine.
my ($x, $y) = @{ $obj->getPosition }
Depending upon the interface I think that it may be better to return a point reference or object rather than the xy coordinates themselves.
my $point = $obj->getPosition;
do_something_with_point($point);
printf "X is %.2f\n", $point->x;
# or maybe $point->[0] - possibly bad
# or maybe $point->{x} - probably bad
# but really $point->x is the best
It is funny that you should use a geometry example. Many of the C or C++ libraries that I have seen that deal with graphics primitives prefer to pass around a point struct rather than the individual x or y.
Just because it is possible to make interchanged data as terse as possible doesn't mean it is the right thing to do.
my @a=qw(random brilliant braindead); print $a[rand(@a)];
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