Absolutely!

I think that the following is perfectly fine.
my ($x, $y) = @{ $obj->getPosition }
Depending upon the interface I think that it may be better to return a point reference or object rather than the xy coordinates themselves.
my $point = $obj->getPosition; do_something_with_point($point); printf "X is %.2f\n", $point->x; # or maybe $point->[0] - possibly bad # or maybe $point->{x} - probably bad # but really $point->x is the best

It is funny that you should use a geometry example. Many of the C or C++ libraries that I have seen that deal with graphics primitives prefer to pass around a point struct rather than the individual x or y.

Just because it is possible to make interchanged data as terse as possible doesn't mean it is the right thing to do.

my @a=qw(random brilliant braindead); print $a[rand(@a)];

In reply to Re^5: Module Announcement: Perl-Critic-1.01 by Rhandom
in thread Module Announcement: Perl-Critic-1.01 by jthalhammer

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