If the Mercator projection was used, then Alat == Blat && Along == Clong, but pixels near the poles and pixels on the equator represent very different long values.
It's hard to find out which projection was used if you only look at a finite number of points.
Finding a map with a known projection for use in the program seems a better way to do it.
In reply to Re^2: Converting Pixels to LatLong
by akho
in thread Converting Pixels to LatLong
by BaldPenguin
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