If you intend to draw circles and you get ovals, check to make sure that your pixels are square, and that the X and Y axes of your graphics system have the same scale factors. To check this, draw a square first. That way you won't have trigonometric problems or rounding problems while you verify your graphical coordinate system.
In reply to Re: Creating a circle in a data structure
by toma
in thread Creating a circle in a data structure
by AK108
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