In theory, you could unserialize the bytecode into the optree (which one of the modules, maybe B::ByteLoader can do), then capture execution (perhaps with O or another module with a cleverly-placed INIT block) and start feeding code references to B::Deparse.
At least, that's the easiest way I can imagine.
In reply to Re: Is there a way to decode perlcc bytecode?
by chromatic
in thread Is there a way to decode perlcc bytecode?
by Lana
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